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Originally posted by Inquieto:Forgive me. Summing up I can still tell you that with the bounties you will get all the medium / high level weapons, which in the end are the ones you will use most of the time.
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However, there are exclusive weapons linked to the various pre-orders of the Apocalypse version. I think the only really rare weapon is "MGL-N Firewhirl", a friend gave me a couple, and apparently they are exclusive to microsoft store, maybe even a version of the AA-12, which is almost identical to DEVGRU X12 Infiltrator, which you can find in weapon cases.Īmong the heavy weapons "Enigmatic ax", the highest lethality in its class, obtainable only in Providence in a secret chest not marked on the map. However, there are about 10-15 cases for rare weapons scattered on each map, and not marked on this one, it is however true that in lethal difficulty many will already be looted. In fact, in lethal there are fewer buildings to loot, you have less chance of finding anything. No, there are no exclusive rewards related to the difficulty level. I can assure you, however, that knowing the game thoroughly, and knowing the ways the game tries to kill you, the lethal difficulty becomes relative, obviously you can lose someone along the way.īut let's change the subject, I would like to be useful to you in some way. Simply if I don't feel the breath on my neck I don't enjoy it, but especially after completing the first lethal there is no turning back. I don't want to flex my muscles, believe me, I'm not a kid, I have two kids, and not much time to play, just like you I understand. You say "and like to play the survival proper", but it seems to me that you are just afraid of risking losing your survivors.
State of decay 2 standing rewards free#
Like there is allways the possibility for the frightened/cautious guys to get items from other players who are willing to share through multiplayer and similar, but you get my point? I did a thread on the reasons to play Lethal mode, and basicaly there is not much reason to play (for people like me with not as much free time) it just needs extra cautious play and extra attention in resolving of other issues (if we ignore the sudden bug-caused unavoidable deaths) - this translates into a time-sponge for me without bringing much/any fun as I am not rusher nor arcadist, and like to play the survival proper (stabilise and ensure the future survival, not just run-boom-take-boom-run-(country falling a part = doesnt matter, objective completed)-next zone) so what do you think about some tangible motivation things? There are allways few guys that enter discussions just to play muscles and etc.and this thread may stirr up similar chlidish repplies, so sorry to vets upfront for these kids and please give me your opininion.įorgive me if I am too direct, but it is not the first post of yours that I read, and the constant seems to me bad mood linked to the difficulty.įrom the series: I would like but I can't. Simply some extras that can be obtained only by players acting in Lethal world.
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Is there a plan or worth to mention the possibility to boost Lethal mode values by some Lethal mode specific items? Items, Weapons, tools, facility mods, Special charater skills, cosmetics etc.